Saturday 22 June 2013

{Radius} Double O Penguin Reporting For Duty - Sploder Game Review

Well, lets focus on the building to this game, and that starts with the creator. Matt is a active and recently promoted member. His games have become known (and in some cases feared) with a signature to have difficulty and complex puzzles. He is a regular to the feature list and in some cases one of the best creators on the site.

Matt is also known for his creativity in his platformers, but this is a PPG so I was interested to see if his PPGs live up to his recent platformers. Penguin Patrol aye? Sounds like a mini-game on Super Mario. Looking at the thumbnail. It seems to have set the theme of Penguins pretty well. I didn't know what to expect, as most of Matt's games have titles that are words that I can't spell, and also have about 8 letters in each word. I wouldn't really think of Penguins being challenging. Again, like I said, looking at the icy world before my eyes, It appears to be a pretty close to what I'd expect. This game has definitely got me hooked!

Once I starting playing; I was addicted. The fact Matt managed to make intense puzzles while still keeping it simple. When I say simple, I don't mean easy. Don't get that idea, because this certainty wasn't that. The puzzles are based on the clock, ticking down at you. It wouldn't have been to hard without the timer, and possibly not even feature worthy. It takes a couple of attempts each level which in some games may seem disheartening, but this one is addicting. I don't really understand how the timer fit into the concept though, but I'm guessing they had a little sight of "the took".

I love how Matt kept the same colours throughout the different levels. It didn't go from red to brown to green. There wasn't much to look at but that didn't really matter. It fitted what it needed to, it looked like the Antarctic. Matt barely used any graphics. That didn't really bother me as graphics would have ruined the simpleness. One thing I HAVE to give to Matt is that those babies looked cute. I think they looked perfect. I almost wanted a teddy bear of them. Seriously I WANT one. Their parents looked weird though. I wouldn't imagine a penguin to look like that, and I've never heard of a orange penguin, but hoo hoo; I've never heard of a blue hedgehog either.

The enemies and traps were placed almost perfectly. Matt seemed to know how to make the levels harder with a even progression. The choice of how the enemies should appear was pretty good too. The idea of penguins falling in lakes is pretty funny too. The lakes and Black penguins were really irritating. I don't think my computer helped though. It's funny how Matt positioned them right were I wanted to go.

The puzzles were great. Few members could make such great puzzles. They fitted the concept. Everything fitted the game. The controls were pretty good too. It wasn't anything special; but I don't think anything fancy-shmancy was needed. I think I've given you my opinions, so now let me summarise them.

Addictiveness:   8   Baby Penguins
It was very addicting, as It had a difficulty that kept you asking for MOAR!

Enemies/Traps: 7.5 Baby Penguins
It's traps were simple. They fit the concept and their difficulty progressed nicely.

Puzzles:           8    Baby Penguins
It's puzzles were simple, and well crafted.

Concept:          8.5 Baby Penguins
It's concept was interesting and new.

Scenery:          6    Baby Penguins
There was barely any Scenery, but the graphics seemed quite arcade-eey.

This is one of the best games I've played in a long time. It had a interesting concept. As this is the first PPG I've seen Matt make, he's set it so that I can't wait for the next one! Now, were did I leave my baby penguin?

{Becky} The Immortal Rules - Book

The Immortal Rules is single-handedly the best vampire book I’ve ever read. Allison, or Allie, the main character, is a kick-ass heroine who has more spark and courage than Lara Croft and who actually reminded me of a human (and then vampire) Buffy. Allie’s life was tough from the get-go as she lived in the Fringe as one of the Unregistereds. She had to scavenge for food, but in return didn’t have to serve as a bloodbag for the vampires. However, with food growing increasingly scarce, Allie and her gang venture outside the wall to the ruins of the old world to find food. They’re attacked by Rabids, filthy monsters that were once humans or vampires but now act on instinct alone. Trying to save her friend Stick, Allie gets attacked and nearly dies.

But in the nick of time she’s saved by a vampire named Kanin. He gives her a choice: become a vampire or die forever. She chooses to become a vampire, and Kanin trains her in the ways of vampires. But when their home gets attacked and Kanin gets kidnapped by a psycho vamp named Sarren, Allie is on her own again. She ventures through the world, lost and confused, until she comes upon a small group of humans looking for a human-only town called Eden. Despite her mind telling her it’s not a good idea, she joins the group and travels with them. But pretending to be a human is tough, especially when she starts falling for Zeke, the son of the group’s leader, Jeb. Whenever she’s around Zeke, she doesn’t know for sure if she wants to kiss him, or bite him…

Allie is amazing. Like I said before, she reminded me of Buffy. She has wit and humour and incredible strength – and I’m not talking vampire strength here. She’s also intelligent and brave, and she struggles so hard to stay human that I couldn’t help but admire her for it. She’s the favourite female main character I’ve read about all year, and that’s saying something. I loved how, despite everything, she was willing to risk her life for Zeke and his little group, and how she wanted to be the good kind of monster at all costs.

Then there’s Zeke. Oh God, Zeke. He is every girls dream guy! Just like Allie mentions at some point in the book, that boy is simply too good for this world, definitely if this world tumbles into a state of decay with half the population dead and the other half struggling to survive between vampires and rabids. Zeke is willing to risk his own life to save others, a rare trait in this dystopian world. It’s also what makes Allie fall for him. Zeke is definitely not a ‘bad boy’, he’s as good and pure as they can get, a stark contrast to Allie who’s supposedly a monster. And I’m glad that for once, the good guy gets the girl.

The world Julie Kagawa introduces us to is filled with lurking dangers around every corner, dead traps everywhere and a society as messed up as can be. And it’s positively awesome. At least to read about. So much imagination and world-building went into creating this, and the results are simply stunning. I loved the Iron Fey series and I thought it couldn’t get any better. Well, The Immortal Rules completely and utterly blows the Iron Fey series away.

This book is a long read (over 450 pages) but it doesn’t feel that way. I finished it in about three hours I’d say. The story is fast, the adventure non-stop, the characters downright amazing. I’ve already downloaded The Eternity Cure, and I’m going to get started on it like, right now. I NEED to know what happens next – it’s almost as vital as breathing.

The Immortal Rules has it all: impressive cast of characters, excellent writing, extraordinary world-building and a heart-breaking romance.

{Becky} "Missing" Chapter 2 - Book

Chapter 2

Raven looked across the table at Sarah, who gripped her hot mint chocolate with both hands. Her fingerless gloves made her fingers look like pink sausages poking out of white bread.
Sarah's looks were the exact opposite of Raven's; golden blonde compared to Raven's black hair, her eyebrows plucked thin while Raven left hers thick and naturally arched. Sarah's eyes were blue, Raven's were brown.
In the background, the buzz of conversation and the grind of the coffee machine played with Raven's head. The sounds were so ordinary, comforting; not like the conflicting emotions that were attacking her.
Sarah looked so concerned. 'Are you feeling better now? I thought you were going to faint or something.'
Raven nodded. For a moment there, she hadn't been sure herself.
'Drink some more hot chocolate.' Sarah followed her own suggestion. 'You're supposed to have something sweet when you've had a shock.'
'Why?'
'I don't know. My mum thinks chocolate is the answer to everything.' Sarah looked at her hot drink. 'Maybe she's on to something.'
Raven smiled. Her dad often said her smile could light up a room; and with good reason. Her orthodontist had probably bought a yacht with the money he had earned making her teeth look perfect.
'Teeth are the first thing people notice.' Raven heard her mum's familiar words in her head as clearly is she were sitting beside her. Appearances were important to Mum. But there was other special things to look for when you first meet someone, like kindness or a sense of humour. To Mum, qualities like those were small change on the stock exchange of human value.
Guilt nudged Raven. Her mum wasn't unkind and she could laugh. She used to laugh. Before. Maybe she would again. If Dad came back. Raven corrected herself; when Dad came back.
Sarah touched Raven's hand. 'I'm sorry. I wish it had been your dad.'
'That coat and hat, I can't stop thinking about them. They were just like Dad's. I've seen him wear them a million times.'
'There were probably stacks of coats like that.'
'It wasn't new. There was a mark on the coat's collar and sheen on the fabric that you only get from wear,' continued Raven, deep in though. 'And don't you think that chance of someone picking exactly the same combination of hat and coat as Dad's is kind of small?'
'Maybe.' Sarah tucked a strand of blonde hair behind her ear. 'I wore the same outfit as Rochelle to Klaudia's party and I had to go home and change.'
'But wouldn't you have been surprised if you'd rocked up with the same dress and hat as Rochelle?'
'Totally. I don't wear hats.' Sarah rolled her eyes. 'But I was surprised to start with. Anyone as big as Rochelle should never wear that style. Girl obviously doesn't own a mirror.'
Sarah was a loyal friend. But sometimes she drifted off the topic.
Raven leaned forward. 'There is something ... I don't know, an atmosphere in that store.'
'Maybe the poor guy isn't used to stranger girls attacking him.'
'I didn't attack him,' protested Raven. Although it wasn't that much of an exaggeration. No wonder the man had looked so confused and surprised.
Her mood sank even lower. If she could convince Sarah, who still liked the idea of a tooth fairy, then it might be impossible to convince anyone the coat and hat meant something.
And maybe it didn't.
Four days, and not a word from Dad.
Just a big silence that was rapidly filling up with fears. Raven looked out through the wide café window. The city was still in peak-hour madness. A bus pulled up with a squeal of brakes. The line of commuters began to shake up the steps and inside. She ran her eye along the queue, then back again, stopping at a man who was about to board. He turned his head and Raven had a clear view of his lush moustache.
'Sarah!' She grabbed her friend's wrist. 'There he is.'
Sarah jumped. 'Who?'
'the man from the store. In the bus queue. Third from the front.'
'You're not obsessing, are you?'
'Totally.' Raven stood up. 'But that doesn't mean I'm wrong.'
'But he's not wearing a coat or a hat. Where are they?'
The queue shuffled forward and the man was about to board.
Raven snatched up her smartphone form the table and tapped the camera icon. One, two shots of the man, then she took another of the bus. Too quickly, the doors closed and the driver steered the bus from the kerb.
Her only clue had vanished, as surely as her father.

{Becky} "Missing" Chapter 1 - Book

Chapter 1

Raven's heart jumped. She felt her face flame. Her eyes were glued to the felt hat and black coat worn by a man walking in the opposite direction. The footpath was crowded and Raven, standing still, was jostled in the seething flow of people rushing for trains or buses and the warmth of their homes.
Someone's bag knocked her leg, snapping her out of her shocked paralysis. She stood on tip-toe, dodging left then right.
A hand grabbed her arm.
Raven flinched.
Sarah's mouth was moving, but Raven couldn't hear what her friend was saying. It was just noise. Raven pulled her arm free and plunged into the crowd, her heart beating hard and painfully.
In just a few seconds, scarcely long enough to gather her thoughts, the man had disappeared. She couldn't see him along the footpath nor on the pedestrian crossing. Frantically she cut across the stream of people and headed toward the shop entrances nearest to the last spot she had seen him.
Florist? she wondered, and looked, and looked through the front window.
Inside was only a tired-looking woman sshizing thorns from rose stems with wide metal tweezers.
Raven moved to the men's clothing store next door and peered in.
There he is!
He was stroking ties on a rack as though the feel of them was more important than the colour or price.
Raven wrenched the door open and a blast of overwarm air from a heater escaped into the cold afternoon. The salesman looked surprised. Raven's back, under her maroon blazer and backpack, was damp with perspiration. She marched past the rack of suits and jackets to the man in the familiar hat and coat and tapped his shoulder.
He spun around.
'Oh ... I ... I ...' Raven's stuttering never made it into a complete sentence.
This man's face was all wrong. His moustache was as lush and tended as a prize garden. A protruding forehead sheltered deep-set grey eyes and his chin was rough with stubble. He looked confused.
It broke her heart. Raven felt it splinter into little pieces and fall ever so silently onto the carpeted floor.
The salesmen frowned, perturbed that the elegant quietness of his store had been interrupted by an overexcited girl in a school uniform. 'May I help you, miss?'
Raven swallowed the sick taste that came up into her throat. "I wish you could.'
She turned away, not wanting them to see how much it hurt that the familiar hat had been shielding a face she had never seen. The coat protecting a body she had never hugged.
Disappointed, embarrassed, she hurried to the door. As she pulled it open, cold air slapped her face.
'Wait!' called a voice from behind her. It must be the Stanger in the hat. His tone, warm and sincere, was different to that of the salesman's.
'Sorry,' called Raven over her shoulder as she shot through the door. 'I thought you were someone else.'
She blended back into the crowd, hoping people would think the cold winter wind was making her eyes water.

{Hash} A War Story - Book

Prologue

   In the country of England there was a small village.  It was only known to the villagers who lived there.  Nobody else knew of this small village.  People had heard rumors, but no one believed them.  To the people in the Main Land, this so-called small village didn’t exist.  The maps just told it was unexplored land.  That was not true.  An explorer named Theain Ixasic discovered the village of Caltasamb.  Nobody believed him when he came back.  After all, he was just a man who cleaned the royal castle. 

   After some time the village grew bigger and bigger.  There were 1,000+ villagers living in Caltasamb.  But one day the current ruler of the Main Land, King Relkern S. Charleston, found out the rumors of a new village were true.  He sent his army, The Warsorks, to the village and tear it down.  They did what they were commanded to do.  The village of Caltasamb was destroyed.  Little did they know the villagers rested in caves after the fight.  They are currently there now.  This is a war story.

Sorry it's short.  Other chapters will be longer.

{Becky} A Bleach Game... - Sploder Game Review

Name:  Bleach Ichigo and Renji Multiplayer
Creator:  Minikemon
Game type: Physics Game Creator

Pre thoughts:
Well since I’m so into Bleach, I was obviously intrigued by this virtually new game. It only came out at the end of May so I thought I would try it. Hold on a sec, I’ve gotten ahead haven’t I? Okay I’ll explain; One day I was bored and decided to search around for any Bleach Games. Naturally there were a lot, I mean, I wasn’t the only one watching Bleach! So yeah, I was going to go to some other Bleach game that was the most intriguing but I saw that it had already been Reviewed. I was disappointed, but happy that I could go continue in my search of a new game that was overlooked somehow. This particular game piqued my interest and seemed alright, so I decided to play it. When I clicked on it I realised the name doesn't even suit it! It does not have anything to do with a multiplayer!

Review:

Creativity-
I was very disappointed with the creativity in this game. There was no creativity what-so-ever!  It had the basics, yeah, but nothing exceptional or worth mentioning. All Minikemon did was place a platform here and there and a couple of spikes. All of the animation went by too fast to be seen so, I continued a pain-stakingly long time figuring out what it actually was. Unfortunately I came to an unsightly conclusion. Most of them had NOTHING to do with bleach. Just some random monster created by one of the talented graphic designers.

Originality-
I played some other Bleach games first obviously, but unfortunately most of them were even worse. It seems that this creator has taken ideas here and there and jumbled them in a game. It wasn’t very original. He could definitely improve on this one! I was pretty frustrated as I could not find any originality which made it hard for me to think of things to write. Most of them were just many enemies jumbled together.

Puzzles-
There were no puzzles... That’s all I can say, seriously? The whole Bleach Anime involves puzzles and you didn’t even include one single puzzle in there? WHY?! All he did was to put platforms here and there and put enemies in a couple of columns. All you needed to do was to drop down and vwa la, you win! And most of the levels all you needed to do was to watch and it only lasted for two seconds at the most. The last level was the only one that could even be considered a puzzle. But the thing was it wasn’t created very successfully because you could not see the top to collect the last coin. What the?!

Challenge/Difficulty-
There was no challenges either! Now that I am thinking about this whole review I don’t see the point of continuing, BUT I already came this far, why even consider going back? I spent too much time on this, I couldn’t waste all of my work could I? So now here I am laboriously going through this review, thankfully I have nearly finished. Where was I? Oh yes; Minikemon gave much too much life and you could not lose unless you were in the last level where you could not see where you were going, and therefore dying trying to retrieve the last coin. There was no challenge involved that was successful or even there!

Creativity: 1/5
Originality: 1/5
Puzzles: 2/5
Challenge/Difficulty: 2/5
Fun: 1/5
Overall: 1.75/5

Feature Worthy:
No, this game has nothing a feature worthy game has, I would not consider it for a millisecond.

~ Becky

{Chlorede} The Ghost of Las Vegas Chapter 2 - Book

Chapter 2

Craig looked around and then one night he was in his hotel he saw the Las Vegas ghost murder a man, the ghost then disappeared and he went straight to the man who was dead with a knife in the heart the man said his last words, "Please stop him". He then went back to his room and studied the victims and found out they were all related and he knew the ghosts next target. He went sleep and the next day drove there to protect him. So that night he was looking around the victim was scared, when Craig looked in the bathroom he looked back and the man was stabbed. He talk the knife to the CSI lab and he got a job there and this was his case. He saw the ghost again the next night an he hit it but it did nit go through it hit him HE WAS A HUMAN. Then he heard a man running he left the ghost. The man running had a remote control in his hand but the man got away not saw. Then when he got back to CSI lab he got a phone call the said "Have your last breath". He was the next victim and he knew it. He went to where the phone call came from and there was nothing there. But they found the phone and talk the finger prints for him. things were starting to look up for CSI. But will they find the killer.

{Chlorede} The Ghost of Las Vegas Chapter 1 - Book

Chapter 1

In Las Vegas in a arcade full of people, suddenly A man died. People say it was a ghost soldier, some said he disappeared in front of there eyes, but they new it was a ghost and they named it the ghost of Las Vegas and the next night, someone died in a bar, people said it was a ghost soldier and disappeared. Every night somebody died from that ghost. 2 Months later a trained Ghost catcher arrived his name was Craig Handson and he thought he could catch the ghost of Las Vegas.

{Cmdbxx} That Wasn't Expected! - Sploder Game Review

Pre-Thoughts


Hi, Cmdbxx here with another review. I have never played a game by woodchuck so I didn't know what to expect. After looking at the starting picture I knew it was going to be good. So first of all there is an awesome title. I mean who can come up with that good of a title. Then I looked at the description. It makes the game look very suspenseful and hard. After that I took a long look at that opening picture. It has a creepy red glow to it (which only made me want to play it even more) with a bunch of torches. I think to myself: how did he get that horrifying (in a good way) glow. I honestly just sit there in awe for about half a minute. Then I actually started playing the game.


Game Information:


Game name: Reincarnation


Game type: Platformer


Game genre: Puzzle/Adventure


Game maker: Woodchuck


Review

The starting puzzle is perfect. You already get that scary feeling and then boom. You are already losing health. I loved that puzzle because it showed me that you have to make sacrifices to achieve greatness. That brought a symbolic thing that I haven't really seen in a lot of games. So anyways you see yourself trapped and losing life so you grab what you need and get out of there. I can really connect this game to star wars. In both thing you have to channel your energy to control the space around you. Okay so I pass that puzzle. Now the next puzzle you actually have to make preparations for. If you go in there to brashly then you will end up paying for it. You must examine your surroundings so you remain safe. Again the scenery is great on this one because there is lava which shows it is dangerous. Before I begin I want to compliment woodchuck on his amazing job with scenery. Now I think in order to really enjoy the game you need to be surprised.


The scenery in this game is downright amazing. I really love the dark, scary, and creepy feeling you get when you look at the scenery. I am a big fan of horror movies so that is a major plus. The other part I really like is how when you get lower it gets darker. That is how it is in the real world. Take coal mines for an example. The farther you get down the harder it is to get light.


The action in this game is really bad. All we get is a few stinking vampire bats and some easy thugs. And there is barely any room for them to fly so you can kill them easily. I look around. I see puzzle, puzzle, puzzle, vampire bat, thug, puzzle... What this game really needs is a couple hard enemies. I wish there would be certain points where there is a huge wave of enemies. The power-ups are unneeded so I thought that those do not deserve a category.


The puzzles and traps are quite good. The puzzles are all good and they make you think. I love to have to think a little. Do you know the "hot blocks puzzle"? It is where you run across some hot blocks and lose some health. That is so stupid. You don't need to think all. The traps are amazing. They so easy to get into if you are not thinking, but so easy to avoid it you examine your surroundings. In this game I think woodchuck has a good sense of what the players are going to do.


Suggestions

- Add some more enemies

- Use more puzzles


Scores


Puzzles:4.5/5



Traps: 4/5



Scenery: 3/5



Action: 1/5



Overall: 3.5/5




Is This Game Feature Worthy?

No, close though. It had great puzzles, traps, and scenery. It was a great game with a lot of great qualities. It is also the perfect length. This game is just right for people who love puzzles not action.




This has been a Classic Review!

{Becky} Screamex vs Religious2 Sample - Sploder Game Review

I made this Review when I was relatively new to the concept. It was one of my first Reviews. I am glad to say I have improved. Enjoy!

This is a short game -


The first thing I saw was that this game was created by Screamex. That gave me a big piece of information about the game. (Judging by the title) Screamex WOULD win, there was no doubt. But I still proceeded to play with the game even though I knew what the outcome would be. The next thing I noticed was when the game was loading it only had two levels. That didn’t bode well for this game I thought to myself while it was loading. When I saw the first level I was surprised by the adversity of the time limit. Also there was no background music.

The first level was quite cool, blending colours together, although since it was made by Screamex, obviously Religious2’s face just HAD to be changed in a way to make it seem like Religious2 was the bad guy. But the electromagnet part was impressive in its own way. Also the instructions to the first level were quite cluttered. When I tried the electromagnet out the time limit expired, so I had to keep playing until I got what it was doing, and how it worked, although the graphics was still exquisite, but not perfect.

When I was up to the second level the instructions said, “To shoot press the space bar.” I continuously hit the space bar, raging because it wasn’t working. Then the time limit expired and I lost the game...

Seriously Screamex?

So I played it again and discovered you needed to ‘left-click’ with your mouse. So yeah, again I was disappointed with this game. Screamex seriously needs to update his instructions even though it’s just a sample! Okay so here are the ratings guys!

Ratings:

Scenery – 3/5
Story line – 1/5
Graphics – 4/5
Sound – 2/5
Difficulty – 1/5
Game play – 2/5
Originality – 3/5
Over all - 16/35

~ Becky