Sunday 23 June 2013

{Hash} You're Misunderstanding It's My Sword - Sploder Game Review

WARNING:  Reading this review may cause dizziness, short term memory loss, being obsessed by Swords and/or Legend of Zelda, and drama next semester.

        Why, hello there!  I'm Beefburito, but call me Beefy.  First one question, did you read the warning I wrote?  If you didn't I would.  If you don't want any of those things in the warning to happen, shut down your device and go think about trains.  It clears my mind.  Also, try licking a lollipop.  It will have you feel the intense sensation of the lollipop's flavour.  Have it surge through your body.  Awesome right?




        So, you aren't afraid of the warning being true?  I am impressed by your bravery.  Now let's get down to the juicy goodness that will give you short term memory loss and all that snazzy stuff.  You know what I'm saying?  I hope so.  Now read on, and if you don't feel like reading, you can always have that lollipop.


Review

        Now, today I will be reviewing LOZ Search for the Sword by Tbremise.  If you didn't know, LOZ stands for Legend of Zelda, that really old Nintendo game.  If you haven't played it, try it.  It would give you a feel of what to expect, I guess.  Well, not really.  It may have you know something.  Not anything of great importance, but something.  Also try playing the game I'm reviewing, because there may be some spoilers.  Don’t worry, I’ll stay here.



            Back already?  That was quick.  That game is a bit long.  You must be a **** gamer to have finished the game that fast.  You deserve a prize if you won  LOZ Search for the Sword that fast.  Here, have a cookie.  ^_^

I admire Tbremise's skills with the PPG creator.  He is also great at drawing graphics.  So combine the two and you get an amazing PPG, also known as LOZ Search for the Sword.    The challenge was amazing.  It wasn’t too easy or too hard.  That’s how I grade games on the Challenge category.  Is it too hard?  Is it actually possible?  That’s important, because if you have an impossible game, it most likely won’t get featured or reviewed.  Keep that in mind when making a game.  It will go down to that one thing.

 

   The game had décor, I will tell you that.  Some things weren’t needed in the game!  That shows that you are good.  That also is a sign that you won’t stop at okay.  You keep going until you have perfect, or better than perfect.  That’s what Tbremise did.  He didn’t make it okay and said he was done.  He kept going.  He made it so there were no flaws.  He made it pinpoint accuracy.  Everything was in the appropriate spot.  That is another thing that I will look at when reviewing.  No snazzy décor, no review for you.

   Enemies.  There were enough of those.  They made the game what i is.  It gave it a challenge.  Enemies are an important factor.  Enemy placement is a key thing needed in a game.  It is very rare to see a featured game with no enemies.  So if you want a review or feature, bring out the enemies.  Don’t spam them, just put them where they are needed.  Tbremise did that in LOZ Search for the Sword.  He spread the enemies out.  That is a reason why I reviewed this game.  Proper enemy placement.

   Ratings

   Now it is time for the ratings.  This is what it all comes down to in a review.  Is the game good enough to play?  Keep reading.  If you’re too lazy to look at something just leave.  Everyone should be able to see the ratings of LOZ Search for the Sword.  I mean, you just read this review!  How can you read about 600 words but not scroll down to read more?

Challenge: 4/5.  Great deal of action which bumped up the challenge.  This game was hard, but not impossible.  Which is way it got a ⅘.

Level Placement:  5/5.    The decoration was astonishing.  Just amazing.  I can tell why it got featured just by looking at the décor.  It wasn’t just the decoration that got it featured though.  There were more things, but the decoration was just amazing.

Enemy Placement: 4/5.  The enemies were placed when needed and where they were needed.  No spam, just perfection.

Puzzles: 3/5.  There weren’t very many puzzles in LOZ Search for the Sword.  There were some, and they were good, but there weren’t enough.  That didn’t do well for the score.

Creativity:  4/5.  Tbremise was very creative when making this game.  If it wasn’t a spinoff of an actual game, I would have gave it a 5/5.  It was still very creative though.

Overall:  20/25.  This game would get around an A- or a B.  Good score for a PPG.  They are hard to make.  Tbremise has the skills to make great PPG’s.

Well, it has come to an end.  LOZ Search for the Sword was fun to review.  I will see you in my next review.  Who knows what game I will be reviewing next?  It might just be yours.  If those things in the warning actually happened, don't read my reviews from now on.

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